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Support
Questions
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Is it True that you Guarantee
Purchased 100% -- YES (see below for more)
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Do you realize that your on-web
email addresses have extra spaces? – YES (see below for more)
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Do you have phone support where we
can reach your staff? – NO (see below for more)
Graphics Questions
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Q
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Is it True that you Guarantee Purchased
100%
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A
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Yes.
If, within 30 days of purchase, you are dissatisfied for any reason,
technical or emotional, just
Email us and we will credit
back to your credit card.
Be sure to include your email address and the registration code
emailed to you when you purchased.
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Q
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Do you realize that your on-web email addresses have extra spaces?
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A
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Yes.
Unfortunately, many spammers and viruses search the web and cached web
pages on user machines looking for email addresses. We have spaced
out our address to keep these machine readers from finding and attacking
us. It may also slow down some of our human friends, but we know you’re
more adaptable than a machine.
I only hope you’re also more forgiving of this inconvenience J
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Q
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Do you have phone support where we can
reach your staff?
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A
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Currently we do 100% of our communication via email in order to
hold our overhead and thus our prices down... But if you include your
phone number, sometimes we may call you to nail a problem quicker.
Email us.
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Q
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How can I tell whether DirectX 8 is installed?
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A
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DirectX 8 includes a diagnostic tool called
"DXDiag", which will display the version of DirectX on the
system.
In the Windows "Start" menu click on
"Run…", type "dxdiag" and click OK
When the tool appears, you will find the DirectX version information in the
last but one line of the display.
If you have DirectX 8 installed, you will find a line
similar to:
"DirectX-Version: DirectX 8.0 (4.08.00.0400)".
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Q
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If I compress
during each editing step, will my video get worse and worse?
How can I avoid this?
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A
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Because most video-compressors are “lossy”,
they do not exactly reproduce the original. Each generation gets a
little worse. To avoid this, ideally, you should use
un-compressed video as the storage medium for each interim step.
Of course, uncompressed video can be huge. It
might not fit on your disk, or because of the load caused by the sheer size,
it might cause other problems such as dropped frames.
Another solution is to use a lossless compressor that
will exactly preserve every bit of the input. These will not compress
as well as the final, but will be much better than no compression at all.
One that I use all the time is fast and free, called
“HuffYUV.” You can find it at (http://www.math.berkeley.edu/~benrg/huffyuv.html).
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Q
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Why can’t
I use some compressors in the list?
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A
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The Compressors listed have two parts, a decoder for
playing and an encoder for creating new files. Some are totally free
and both halves will function on your machine. Others are sold by
their authors, but usually only the encoder (file creation) is
restricted. Following the model of Adobe Acrobat and Real Player, the
playing part is broadly distributed for free so file recipients can
play.
If the program refuses to use a Codec to make your
output file, it means that you only have the play-back portion and not the
encoder.
A second issue with codecs is that many have limitations
on the format of the input file. Some only work on 256-color video,
some only work on true-color. Further, some which are block-oriented,
only work on videos whose sizes are multiples of whole blocks. Blocks
are often 4x4 pixels or 8x8 pixels so this means that the video has to be a
size divisible by 4 or 8 in horizontal and vertical.
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Q
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When I try a screen-capture of a video, it comes out blank – why?
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A
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Modern graphics cards have special hardware to play a
video. It is created in a special off-screen memory and then
displayed in a hardware-created window that you can see. However,
this hardware window isn’t really part of the main display memory and
many screen capture programs miss it.
I’m told that new, smarter screen capture programs
do not make this mistake, but I haven’t tried them myself.
Instead, I take advantage of the fact that there is only
one window supported by hardware. I open up one video to keep
it busy, and then open up a second player to play the video I really want
to capture. Since the hardware is busy with the first video,
the second one is done with software and is fully accessible to capture.
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